1.29 Pre-release is now live
Tweaks to unit consumption, bug fixes and an updated game engine to help the game run better, faster, stronger.
Tweaks to unit consumption, bug fixes and an updated game engine to help the game run better, faster, stronger.
It's here! This latest update has many new improvements, bug fixes, balancing, performance improvements and additions to the editor.. For those of you who have been playing the pre-release, thank you very much for your feedback and patience. Multiplayer is now available for version 1.28, also.
Highlights of this update include the adjustments to arms and oil to make oil more of a relevant and valuable resource, better combat reports, improvements to priorities and choices the AI makes, and a lot of game balancing based on your feedback.
Complete release notes are HERE
This pre-release update affects only the launcher. The issues around Direct X and fogging should now be fixed.
Note new version number for Launcher:
Launcher: v1.28.37085.221
Game: v1.28.35116.170 (unchanged)
We've posted an update to the 1.28 pre-release. Changes are mostly content balancing for arms/oil consumption, some unit tweaks, and AI work. We hope to have reduced some of the micromanagement from the naval gameplay introduced by the idle arms/oil feature - let us know what you think!
As is already probably clear to everyone, we are not releasing "The Great War" in 2012. We are making great progress on it, but we are determined to only release when we feel the game is ready to go. We aren't there yet. We will have more details about the upcoming beta as soon as possible. In the meantime, we will continue to add improvements to MHII.
Thanks for all your feedback and support!
Newburyport, MA-- March 29, 2012--Developer Muzzy Lane Software is excited to announce the next game in its Making History series: "Making History: The Great War". A turn based strategy game of global war set in the volatile period of the early 20th century, The Great War places you in the role of national leader with the power to choose your own path and alter the course of history. It is primarily a game about conquest, but with a twist - skillful governing of your conquests will be required to achieve victory. Can you conquer and hold a global empire?
NEWBURYPORT, Mass. - March 21, 2012 - Muzzy Lane Software is proud to announce that its grand strategy game Making History II: The War of the World has been reduced in price to $19.99 and now includes a full-featured Game Editor to let players create and play their own scenarios of global conquest. MHII is available in English, German, and French on the PC and on Mac OSX.
Game Industry news has announced their nominees for Game of the year in multiple categories. "Making History II" has been included as a nominee in the Strategy Game Genre. Voting now begins to determine the winners in each category, and the overall game of the year.
"... Making History II will eagerly stoke your slow-burning fires into world-consuming flames of conquest. Or peaceful Hegemony, if you wish." Adrenaline Vault gives Making History II 4/5 and a "Buy It" recommendation!
"Whether you are a history nut or just love the challenge of strategy games, this game will challenge you." - Game Industry News gives Making History II 4.5/5 and recommends it for Strategy Game of the Year!
Muzzy Lane announced today that its grand strategy game Making History II: The War of the World is now available for Mac OSX. Making History II: The War of the World is priced at $29.99 and will be available in English, German and French. The PC version received a huge update to bring both versions up to date.
Muzzy Lane has announced that their acclaimed strategy game Making History II has come to the Mac.
Great piece from boston.com about the growing trend of games transforming education. Muzzy Lane and Making History get a mention!
Newburyport, MA August 31, 2011. Muzzy Lane Software is pleased to report that two of the top three awards in the Education Category at the Serious Games Conference in Redmond, Washington were presented to games that it has co-developed. Practice Marketing, developed with educational publisher McGraw-Hill, won the Silver medal; and MIDDWorld Online, developed with Middlebury Interactive Languages, took the Bronze medal.
Massachusetts State Representative Vincent Pedone of Worcester recently visited the Muzzy Lane offices to learn more about our company’s serious games projects and how they can have a positive impact on the state’s game industry.