The Road to War

  • Created by: TehBoss
  • Added: Nov 22, 2010
The Road to War is an ultra-realism mod for MH:Gold based off of Hearts of Iron 2, including much inspiration from World Aflame Mod as well. Including a completely refined tech tree, new units, and new scripted events, this mod completely refines realism mods for Making History.
114 Comments Read in the Forum
roy64 MHII, MH GOLD
3 years ago

You must have put in a lot of work into this it looks amazing, ill give it a go tomorrow.

TehBoss MHII, MH GOLD, MH
3 years ago

Yeah I spent 2 months and well into November working on it.

TehBoss MHII, MH GOLD, MH
3 years ago

lol who voted 1 star

FDR MHII, MH GOLD, MH
3 years ago

Haters gonna hate.

TehBoss MHII, MH GOLD, MH
3 years ago

Here's the forum thread, try to post problems/bugs and such there. http://making-history.com/forum/thread/383805/1

kos27
3 years ago

Impressive work. Lots of quality changes. And it's only a beta release. Five stars without question. I will post any problems/bugs/propositions for improvements in the forum. Well done!

AlfredBNJ   Banned MHII, MH GOLD, MH
3 years ago

5/5 very good scenario, even for multiplayer

Nomad_UA
3 years ago

Bad scenario. It is impudent plagiarism from Hearts of Iron 2. 1/5

Chris   Site Admin MHII
3 years ago

How is the scenario plagiarized from a completely different game? I don't understand. If someone is trying to use a scenario they like in a different game as a model to create a new scenario here, that's not plagiarism.

Kevin333   Banned MH GOLD
3 years ago

Nomad_UA said:

Bad scenario. It is impudent plagiarism from Hearts of Iron 2. 1/5

half of the mods here are based on somethin, so u have no room to talk.

TehBoss MHII, MH GOLD, MH
3 years ago

:O

How did this get 200 downloads already??

tmressler MHII, MH GOLD
3 years ago

I clicked the download button 190 times. :P

PanzerArmeeG
3 years ago

I'm playing Japan. The small added cities produce Nothing!. Though listed as producing arms at the first of the game, I'm getting nothing, even after I switched over to "goods". Any ideas?

TehBoss MHII, MH GOLD, MH
3 years ago

Updated v0.51

I didn't edit scenarioInfo.xml before I built the installer, so it will still say "Beta v0.5" on the scenario description. Just a heads up.

It's now 1936-1953. Added scenario banner, and edited the in-game ones to reflect this change.

roy64 MHII, MH GOLD
3 years ago

very good scenario 5 stars.

TehBoss MHII, MH GOLD, MH
3 years ago

Bad scenario. It is impudent plagiarism from Hearts of Iron 2. 1/5

Okay, setting that aside, how would you judge the scenario. If it's still a bad scenario, then please tell me ways to improve it, bro.

Valerii MHII, MH GOLD
3 years ago

Great scenario! 5/5 I haven't played such scenario before! It brings to the HOI athmoshpere!

TehBoss MHII, MH GOLD, MH
3 years ago

Thanks for all the great feedback guys!

FockMySock
3 years ago

I love it ! 5 stars <3 , except the modern infantrie (playing as germany) 0 attack - 0 defence,

TehBoss MHII, MH GOLD, MH
3 years ago

0 attack 0 defence? Aww crap, yeah I'll need to fix that :|

MiniStalin MHII, MH GOLD
3 years ago

Great work TehBoss but i think you should change the soviet union back to a communistic nation cause Stalinism is a part of Communism if a country was Stalinist it would be communistic :] 5 stars by the way

MiniStalin MHII, MH GOLD
3 years ago

also you should make so when you instale a frendly goverment in another nation the Relation should be much higer it kinda weird that a goverment that is loyal to you has a terrible relationship with you

Heinvere
3 years ago

Nice mod 5/5 it must have been a lot of work adding all those new units:D. I have one question, how can I make installer for mod as you did?

HankScorpio MHII, MH GOLD
3 years ago

5/5 but why didn't you changed the terrain in Germany? Mountains in Oldenburg and Holstein? Look at a map!

http://upload.wikimedia.org/wikipedia/commons/d/da/Deutschland_topo.jpg

TehBoss MHII, MH GOLD, MH
3 years ago

@MiniStalin I added Stalinism and National Socialism because Stalinist Communism wasn't exactly communist, and German Fascism, rather Nazism, was alot different from regular Fascism. Either way i changed it back to the originals, i kept Militarist though.

@Heinvere, thanks for the kind words!, I used Clickteam Install Creator Pro, it's a free program, and easy to use - to create the installer.

@HankScorpio, I changed them to mountains? I didn't even realize that :S I'll change them back right away lol

Heinvere
3 years ago

If you guys haven't noticed, even in The Limits of Peace there are mountains in northern Germany. It's nonsense :P

TehBoss MHII, MH GOLD, MH
3 years ago

I'll be releasing another major update very soon. I changed Oldenburg to Forests, btw, based on HankScorpio's topographic map.

British Raj is now part of UK once more, i didn't realize how big of a difference it made to UK in Multiplayer. Most people just take them over right away anyways.

Those techs i added (Pre-War Era, Early-War Era, etc.) in the new update that did absolutely nothing, will be requirements for certain techs. They take rather fast so there's not that much of a research setback.

JPS   Banned
3 years ago

Wait that is the same scenario that I've downloaded from the forum.

AlfredBNJ   Banned MHII, MH GOLD, MH
3 years ago

I'm honestly convinced this is the best 1936 scenario out there, 100% balanced for all countries. The added warlord states in China give that theater A LOT of flavor, the added techs are perfect for the era, not to mention gives countries an added bonus for whatever they wish to specialize in.

If I could rate this higher then a 5/5 I would.

No more vanilla 1936 for me :D

TehBoss MHII, MH GOLD, MH
3 years ago

<3

TehBoss MHII, MH GOLD, MH
3 years ago

The quest for Beta v0.8 has begun. (After Alfred's suggestions) I plan to increase the upkeep costs of Tanks, so the entire game revolves less around tank spam, so people will actually build other units besides tanks. Including a slightly longer Nuclear and Rocketry tech tree, and some more tactical bonus upgrades for armor specialization, along with specific techs that each of the player nations start with. But those are currently a surprise, but each nation gets it's own attack/defence penalties/bonuses for each unit type. I.E. Germans get a submarine attack bonus.

And new armor unit: Modern Tank

Using early-cold war models.

AlfredBNJ   Banned MHII, MH GOLD, MH
3 years ago

TehBoss said

The quest for Beta v0.8 has begun. (After Alfred's suggestions) I plan to increase the upkeep costs of Tanks, so the entire game revolves less around tank spam, so people will actually build other units besides tanks. Including a slightly longer Nuclear and Rocketry tech tree, and some more tactical bonus upgrades for armor specialization, along with specific techs that each of the player nations start with. But those are currently a surprise, but each nation gets it's own attack/defence penalties/bonuses for each unit type. I.E. Germans get a submarine attack bonus.

And new armor unit: Modern Tank

Using early-cold war models.

Oh gawd yes, make it so.

Doctor_Nick MHII
3 years ago

My hat is off to you TehBoss this is an excellent scenario. I especially enjoy that you put a fifth ideology into the mix. The only suggestion I have is to increase the IPU cost of the tech tree research projects. Everything currently only costs 1 per turn which make tearing through the whole tree pretty easy. Otherwise I think this is great and can't wait to see what you do with it from here.

kos27
3 years ago

I agree with Doctor_Nick. The IPU cost of the research projects should increase progressively. Apart from that, the scenario is outstanding.

TehBoss MHII, MH GOLD, MH
3 years ago

I think I'll still keep the research IPU's low, but it really makes it more multiplayer-friendly.

Sort of like:

  • Improved Infantry, 2 IPU's
  • Advanced Infantry 4 IPUs
  • Modern infantry 6 IPUs

  • Great War Tanks 2 IPU
  • Early Tanks 4 IPU
  • Light Tank 6 IPU
  • Medium Tanks 8 IPU
  • Advanced Tanks 10 IPU
  • Modern Tank 12 IPU

  • Early Bombers 2 IPU
  • Light Bombers 4 IPU
  • Medium Bombers 6 IPU
  • Heavy Bombers 8 IPU
  • Strategic Bombers 10 IPU

And so forth.

Sound good?


In other news, if you didn't notice yet, I just released an update (v0.7) which includes a fix for the 0 attack 0 defence Modern Infantry bug.

kosmonaftx MHII, MH GOLD
3 years ago

You should add more resources in the USSR. (because it was the country with most natural resources in the world.)

But otherwise, it's a very good scenario, interesting to play. You've put much time in it, I think. 5/5

PS: What source did you use for armies?

Doctor_Nick MHII
3 years ago

The only reason I brought up the research tree is that I have one city with 50 IPU that is currently funding ALL of my research projects. I think this is pretty unreal but those slight increases in IPU should make the difference. Also I think that improved mech. infantry and advanced mech. infantry only cost one research point to aquire. So it only takes one turn to get them. Might want to fix that. Otherwise good job! Will keep playing this one until they finally fix the bugs in MH2. It's a shame we have had to wait so long for an editor in MH2 I'm so bored with the original three scenarios.

TehBoss MHII, MH GOLD, MH
3 years ago

You should add more resources in the USSR. (because it was the country with most natural resources in the world.)

I can only add so much without drastically overpowering them. Creo made a good multiplayer mod which added Coal (based on accurate sources) to the USSR and he had 700 tanks at one point. It took me (230 tanks) as China, and Alfred as USA (400 tanks) to take him down by the end of the game. The only thing that tipped the odds was that Alfred had all his armies at 100% supply lmao. All because he added a little more coal to USSR. Instead, I decided to move their Ukraine Coal and Metals to the east, so when the USSR player loses Ukraine they can actually continue to survive.

At the most I'll add 50 coal, that's really all I can add without un-balancing it.

Also I think that improved mech. infantry and advanced mech. infantry only cost one research point to aquire. So it only takes one turn to get them. Might want to fix that.

Uhh Okay. I guess I can work something out.

The only reason I brought up the research tree is that I have one city with 50 IPU that is currently funding ALL of my research projects.

LOL today in multiplayer i had a 10 IPU city doing all my research as USSR. That's really all you can do without whipping up a monstrous debt.

MiniStalin MHII, MH GOLD
3 years ago

TehBoss im traing to unite china and im doing pretty well the only problem is that no one likes me anymore because i declared war against two nations could you fix that by the way some of the Chinese states have 0 Relation with everyone

Terrazakdel
3 years ago

Awesome scenerio, only thing was playing as China I declared war on the UK, took India, adn was unable to grant India independence, also, I was wondering if you could add that option for the African colonies as well.

TehBoss MHII, MH GOLD, MH
3 years ago

TehBoss im traing to unite china and im doing pretty well the only problem is that no one likes me anymore because i declared war against two nations could you fix that

I'll try and work out a solution.

by the way some of the Chinese states have 0 Relation with everyone

That is on purpose. The entire world didnt recognize these warlord states as actual nations, as such, I didnt add any national relations with any of them. Tibet has them by default, but I'll remove it so the UK doesn't decalre war when you try to take them over, or hate your guts.

Awesome scenerio, only thing was playing as China I declared war on the UK, took India, adn was unable to grant India independence

Get the latest update, it should be fixed. It's because India (British Raj in pre 0.7) is simply renamed to British Raj, if you annex them, you can re-liberate them. But in 0.8 they are UK territory again, because of some problems in Multiplayer.

, also, I was wondering if you could add that option for the African colonies as well.

So, make Sudan, Cameroon, etc. all liberatable? It might take a long time, but I guess I can do that.

TehBoss MHII, MH GOLD, MH
3 years ago

You and Russky are just jealous that you didn't think of this idea first.

TehBoss MHII, MH GOLD, MH
3 years ago

UPDATED

coachgrube
3 years ago

TecBoss, looking forward to playing this scenario. Started to play as Germany. Ran into a small problem, in the city of Bonn you can't choose what to produce. Just a blank screen when I attempt to assign production. Thanks for your efforts on this scenario!

TehBoss MHII, MH GOLD, MH
3 years ago

Oooooh crap, yeah that's going to be a problem, I'll get onto fixing that straight away, thanks for letting me know.

Odanan MHII, MH GOLD
3 years ago

For those who wants to fix the Bonn problem, just delete the line "property name="nTechLevel" value="0"/" in the countryGermany.xml

BTW, Boss, why are you using the modern German roundel instead of the one used in WW2?

PS: Almost all of the new units and some of the 2d art in this mod where made/converted by me - I suppose you gave specific credits in your readme, by I can't find it.

TehBoss MHII, MH GOLD, MH
3 years ago

I decided not to add a readme until i leave Beta status, so that's two more updates (0.9 and 1.0) why do you think I haven't made a stylish installer yet? But yes, the modern tanks and ww1 tanks were made by you, I'm not hiding anything XD. Still working on typing up that readme BTW, expect to see it soon, including your much needed credits :3

There is also a problem, with cities, besides Bonn. I managed to fix North Korea, and fixed two french colonial cities, including a Spanish city on morocco, props to Huxley for pointing that out to me.

And, I'm expanding the time-frame to 1936-1965 including new tech branches to reflect this extended time-line, such as a new Surveillance Satellite.

About Germany's roundel, I just thought it looks a little more stylish than the regular Wehrmacht cross, props to tmressler and his modern day flag pack, which i used a lot of flags from.

Terrazakdel
3 years ago

Could you also add helicopters, napalm, and computers. Also is there any way to add some kind of air transportation for ground units, or paratroopers maybe?

TehBoss MHII, MH GOLD, MH
3 years ago

Could you also add helicopters

Yes

napalm

Yes, it can be a Bomber upgrade

computers

Yes, as an accuracy upgrade?

Also is there any way to add some kind of air transportation for ground units, or paratroopers maybe?

Sadly, no.

Terrazakdel
3 years ago

I was thinking accuracy upgrade or requirement for satelite tech

TehBoss MHII, MH GOLD, MH
3 years ago

I was thinking accuracy upgrade or requirement for satelite tech

Ah, great idea, I can do both.

TehBoss MHII, MH GOLD, MH
3 years ago

Added new banner

JPS   Banned
3 years ago

nice banner Tehboss :)

nickbeker
3 years ago

A story:

  • Downloaded the Road to war v.0.8

  • Opened editor

  • Oh yes! He added Antwerp ... with one IPU...

  • Writed post

  • Sorry, but I gave Brussels 56 IPU, Antwerp 36 and Liege 26...

EDIT: This is best Beta-version of a scenario I've ever seen!

I'll try playing on difficulty 'extreme'.

Oops, I lost...

TehBoss MHII, MH GOLD, MH
3 years ago

nickbeker said

A story:

  • Downloaded the Road to war v.0.8

  • Opened editor

  • Oh yes! He added Antwerp ... with one IPU...

  • Writed post

  • Sorry, but I gave Brussels 56 IPU, Antwerp 36 and Liege 26...

Aww, don't be sorry. I can make some changes to Belgium's IPU's i guess.

EDIT: This is best Beta-version of a scenario I've ever seen!

Why, thank you :3

I'll try playing on difficulty 'extreme'.

Oops, I lost...

:(

FDR MHII, MH GOLD, MH
3 years ago

I can't seem to build anything in the city of Tangier in Spanish Morocco. You may want to check that out.

TehBoss MHII, MH GOLD, MH
3 years ago

Yeah I know, all 1 IPU cities I added in 0.8 are broken. I fixed it in 0.9.

nickbeker
3 years ago

Aww man! What does the extreme difficulty do to the game? Hungary built more than 3000 combat power in 20 turns! Does it give them 10 times the IPU's they have or something?

TehBoss MHII, MH GOLD, MH
3 years ago

nickbeker said

Aww man! What does the extreme difficulty do to the game? Hungary built more than 3000 combat power in 20 turns! Does it give them 10 times the IPU's they have or something?

Extreme = Hardest

I just renamed it.

Odanan MHII, MH GOLD
3 years ago

AlfredBNJ said

Odanan said

For those who wants to fix the Bonn problem, just delete the line "property name="nTechLevel" value="0"/" in the countryGermany.xml

BTW, Boss, why are you using the modern German roundel instead of the one used in WW2?

PS: Almost all of the new units and some of the 2d art in this mod where made/converted by me - I suppose you gave specific credits in your readme, by I can't find it.

And the credit for your WW1 tanks you ripped from Battlefield 1918 where are they?

The credits are in the readme - "authorization granted for using models from the terrific mod Battlefield 1918. 3d art: replaced my Whippet model by the one from BF1918, which is much better." And I actually asked the owners for permission to use their models. You don't imagine how hard it was to assemble all the small parts of these models and remake the UWV mapping - just for having them for MH.

They actually made the models you are using. Btw anything you post without a copyright claim the content is open for everyone to use as they please, is it proper etiquette to give no credit to the original modder? No. But he listed a good reason why there is not credits as of yet. But you sir are just a hypocrite, since 90% of the models that you claim are yours you just ripped from another game. So the content you are uploading is by your definition stolen and not yours.

INSULTS deleted by ADMIN. A reminder that personal attacks will be deleted, and repeated violations can result in a ban.

EDIT: I noticed you did put credits only for 1918 on ModDB, where the number of downloads are SIGNIFICANTLY lower then on here.

No, it's in the readme. I probably posted somewhere here about it too. REMOVED

You know what? I'm tired of this place. I spend at least 2 hours daily working on my mods. People spend 2 minutes to take all I've done and put in their scenarios, without even bother to give me the credits. I'm releasing now my last TCBTS as it is and I'm out of here.

TehBoss MHII, MH GOLD, MH
3 years ago

....and I'm out of here

Are you serious??!?

So far, I can see your only talent is to tyrannize people in your mighty hamachi room.

Since when did Bacon ever Tyrranize people? He only asked you to leave the network because you werent playing MH, and he wanted to make space for people who were going to play. He asked you very nicely to leave, and didnt even kick you. That seems like good manners to me, not tyrranical.

Terrazakdel
3 years ago

I think that everyone here needs to calm down and remember why were here...to crush the French...

Terrazakdel
3 years ago

BTW awesome scenerio TehBoss, by far one of my favs ever.

Kevin333   Banned MH GOLD
3 years ago

guys y cant we all be friends :D

Swerix
3 years ago

i am doing something wrong?... the scenario looks just like any other scenario. i have no extra AI levels. like extreme. and i cant play in those layouts. i prob saying it wrong right now. go ahead call me a fag. but so you can see it in alliance mode or type of country democratic. or communist. but it does not let me play it in that way. it only shows me the original flat picture. plz halp :(

Swerix
3 years ago

i meant operational view. it does not let me to play in that way. except for the orginal way.

TehBoss MHII, MH GOLD, MH
3 years ago

Oh, i took that out after the first few beta's because nobody said anything about it unless I asked, i thought that nobody even really cared about it, so i removed it. I put them back in version 0.9 though.

Swerix
3 years ago

thx. i rly liked the new views :)

JPS   Banned
3 years ago

Good greif, Seems like Odanan is heart broken from my view.

TehBoss MHII, MH GOLD, MH
3 years ago

Updated to version 0.9

*edit: Includes new map views

FDR MHII, MH GOLD, MH
3 years ago

I was playing Germany, and France declared war on me on turn 22. You might want to do something about that.

TehBoss MHII, MH GOLD, MH
3 years ago

And when was this? I know that after the Spanish Civil War ticks off, if you ally Nationalist Spain, France declares war sometimes. There's nothing in France's code which gives them a warplan to invade Germany, and there's no events related to France which would cause them to declare war, other than the munich conference, at turn 143.

ORIGINALLY, i found that France would declare war with my original rhineland script, where Germany would DOW Rhineland, and spawn troops and insta-kill. France has a protection script on Rhineland, when soemone declares war or invades. I managed to change the code so they just surrender instantly to Germany with no DOW so this doesn't happen. So this isn't your problem.

If you were just sitting on your ass until turn 22 doing absolutely nothing, then I'll take a look into this France thing.

Swerix
3 years ago

thx for adding the new map views. it was the only reason i really wanted to download this ^^

FDR MHII, MH GOLD, MH
3 years ago

TehBoss said

If you were just sitting on your ass until turn 22 doing absolutely nothing, then I'll take a look into this France thing.

That is exactly what happened.

TehBoss MHII, MH GOLD, MH
3 years ago

FDR said

TehBoss said

If you were just sitting on your ass until turn 22 doing absolutely nothing, then I'll take a look into this France thing.

That is exactly what happened.

I guess i can release a fix or something, i'm pretty sure it has to do with the Rhineland

*edit: I WAS CORRECT! I'll make a little fix on the forums to fix that. Either way it's perfectly playable even if France declares war. I was Germany and by turn 59 I had been spamming heavy infantry and light tanks and eventually broke their entire front by taking Alsace.

cutbankboredkid MH GOLD
3 years ago

great scenario adding to the long list that you have. 5/5

Kyrator MHII, MH GOLD
3 years ago

TehBoss said

FDR said

TehBoss said

If you were just sitting on your ass until turn 22 doing absolutely nothing, then I'll take a look into this France thing.

That is exactly what happened.

I guess i can release a fix or something, i'm pretty sure it has to do with the Rhineland

*edit: I WAS CORRECT! I'll make a little fix on the forums to fix that. Either way it's perfectly playable even if France declares war. I was Germany and by turn 59 I had been spamming heavy infantry and light tanks and eventually broke their entire front by taking Alsace.

Yes You Are

TehBoss MHII, MH GOLD, MH
3 years ago

Updated to 0.95

___General___ MHII, MH GOLD
3 years ago

This scenario looks Amazing! but I can't run the scenario, i downloaded it as it said on instructions but the scenario doesnt show up in scenarios in game, it shows up in MHG scenarios folder, pls help me out!!!

Bulgarian2
3 years ago

What's the name of the folder ? Sometimes it's because of the folder name .

___General___ MHII, MH GOLD
3 years ago

scenario folder name is The Road To War

Terrazakdel
3 years ago

Maybe i'm doing something in-game that is incorrect so please let me know if i am, but I had a couple issues while playing .95. While playing as Germany I conquered Hungary and Romania, I took every territory they had, but they were still alive, and it showed thier former territories as occupied, not fully under my control. Also, everytime I would launch an airstrike on France or GB, the pop up came up asking if I was sure I wanted to declare war.

Other than that, scenerio was awesome, newer options with each update are amazing, and I bow to your modding skills.

Abdul
3 years ago

I guess since I am used to MH II now I was hoping it would look more like MH II. I looked at the tech tree as the US and it was great. I am going to give it a try. Hope later you make something like this for MH II when the editor comes out. Probably next year? I give it 4 stars without even playing it.

Bulgarian2
3 years ago

What's the install directory ? It must be installed i the game folder .

___General___ MHII, MH GOLD
3 years ago

bulgarian2 its ok i fixed it after i changed the name of the file, thanks for responding anyway.

PanzerArmeeG
3 years ago

Hi, Me again. As Japan, my cities that have only one IPU are still producing Nothing!, I'm hoping you can fix this little problem in your next update?, Thanks!

TehBoss MHII, MH GOLD, MH
3 years ago

Are these all your cities on the pacific islands? Those are supposed to be broken. They are simply naval bases, not actual cities.

Chris   Site Admin MHII
3 years ago

My attention has been elsewhere, so I missed some of the unfortunate sniping going on here. Let's consider this an end to it. It may have contributed to costing us a valuable member of the community, and it detracts from discussion of Tehboss' excellent mod.

PanzerArmeeG
3 years ago

LOL!, Thanks, TehBoss: I'll stop trying to up-grade them to Advanced Cities: Thanks for the head's-up.

Bulgarian2
3 years ago

TehBoss will there be a new version soon ?

TehBoss MHII, MH GOLD, MH
3 years ago

Christmas.

Terrazakdel
3 years ago

hurray!

eren0196
3 years ago

There are errors in the game. Turkey is governed republic, not authority.Please fix it.Are you also increase Turkey's energy resources, a little?Instead it is better to have been made in Mersin, Bursa.

TehBoss MHII, MH GOLD, MH
3 years ago

Sorry i didnt update yesterday, or today. I'll for sure have it released tomorrow.

eren0196
3 years ago

thanks.

TehBoss MHII, MH GOLD, MH
3 years ago

I just need to work out a few kinks and finish up the readme, then I'll release it. Sorry again for the delay.

TehBoss MHII, MH GOLD, MH
3 years ago

UPDATED OUT OF BETA AND INTO FULL v1.0

Valerii MHII, MH GOLD
3 years ago

This scenario is just... GREAT! The different views are great idea. And the art is perfect.

Kyrator MHII, MH GOLD
28 months ago

so when was the update? cos it all says 1 year ago

cutbankboredkid MH GOLD
28 months ago

i think 5 days ago if im not mistaken.

TehBoss MHII, MH GOLD, MH
28 months ago

update was: December 28th

cutbankboredkid MH GOLD
28 months ago

i was close.

cutbankboredkid MH GOLD
28 months ago

i wish that the other chinnese countries had more of a army, when i play normal china declares war and rolls over all of them, i think it would be sweet if they had more of an army and also unified sometimes.

Huxley
28 months ago

This is my favorite WWII MHG scenario. One of many things I feel that it fixes compared to Vanilla MHG is Motorized Infantry. In regular MHG, Motorized Infantry is faster and more expensive than Basic Infantry, which makes sense, but has less fighting power, which does not. Although Motorized Infantry must divert a significant amount of manpower from rifle strength to driving and maintaining trucks, this is more than made up for by the fact that it can have far more heavy weapons (mortars, machine guns, and anti-tank guns) because of the availability of trucks to move them around; it is also able to haul more ammuntion per weapon than "leg" infantry, additonally increasing firepower. Arguably, it can carry more and better radios, improving command and and control.

RTW fixes this by making Motorized Infantry substantially more powerful than Basic Infantry but, perhaps by an oversight, makes the cost of Motorized Infantry the same as Basic (100 IPUs). Given that RTW v1.0 increases the cost of a Light Tank unit to 300 IPUs (quite correctly, I feel), the cost of a Motorized Infantry unit should be raised to about 160 IPUs, give or take 10. Two hundred IPU might be even more appropriate, but then it would cost as much as 2 Basic Infantry and might not be worth building.

Just my 2 cents (or 60 IPUs). Thanks for doing all this work to make the game better for everyone.

Huxley
28 months ago

On second thought, the 200 IPU price tage would be for Mechanized Infantry.

Hamstedt
28 months ago

The Calm before the storm and the road o war are the fucking best scenarios from 2010!

Awesome work TehBoss, you and Odanan are in an own league of modders ;-D

cutbankboredkid MH GOLD
28 months ago

Yes i agree with you they are amazing and also Heinvere is is almost at their level, the war for technology is great, you gotta play that.

Terrazakdel
28 months ago

agreed

Kyrator MHII, MH GOLD
28 months ago

i think Motorised and mechanised infantry should require same IPU but more MPU and Resources like metal and oil to make

Greya
27 months ago

Brazil is broken, it stays in play even after losing all teritorries. Finland is also broken, you can't enter it at all. Also, taking command of Uruguay and dominating both north and south Americas by infantry of all sorts is always fun as hell... but it should NOT happen in a "ultra-realism mod" :-D.

TehBoss MHII, MH GOLD, MH
27 months ago

Greya said

Brazil is broken, it stays in play even after losing all teritorries.

I have no idea to fix that, it is most likely an engine glitch, but i have done nothing to Brazil which could cause this, nevertheless i will look into it.

Finland is also broken, you can't enter it at all.

You cannot enter it, as in you cannot attack it when you declare war? I have been investigating into this for a while, I'm actually glad another player noticed this, which means it's a replicatable issue (easier to find).

kos27
27 months ago

This is a very good work. But some improvements could be made (some non-existend flags, diplomacy does not respond in some cases as well as granting independence). Does a next version feature in your plans?

madgav MHII, MH GOLD
26 months ago

When i destroy an alliance, it stays there but with no flag, no members, and when i was at war with the US, everytime i tryed to attack them, it asked me everytime to declare war even tho i was already at war, same with the UK and many other countrys, and some countrys to do say they are destroyed even tho they have been, no population, no land nothing but they are still there.

madgav MHII, MH GOLD
26 months ago

i meant, they aren't destoyed when they have nothing

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4.4
42 votes
Revisions
Dec 05, 2010
v0.8
Dec 18, 2010
v0.95
Nov 22, 2010
beta 0.5 sorry for no scenario icon, I've been very sick lately and didnt have the strength to add one.
Nov 23, 2010
v0.51
Dec 28, 2010
v1.0 - readme included
Nov 29, 2010
v0.7
Dec 15, 2010
v0.9