Global War

76 countries, 19 or 20 provinces each, 1 city in each province, tech tree altered, 2400 turns, some units removed, this is a tournament free for all scenario, not a history lesson!
7 Comments Read in the Forum
NEOAXIS MHII
12 months ago

My eyes hurt, I think the colors of the nations should be changed because they are too bright.

General_Zod
12 months ago

hey neo, the green are democratic, purple/maroon are authoritarian, red/orange are communist and blue are facist, that is why I did that. Did you get the runtime error?

NEOAXIS MHII
12 months ago

No, I didn't get a runtime error, the mod was running fine. I only played 50 turns so I'm not sure how it is if you play much longer.

General_Zod
12 months ago

The runtime error happens on the first turn. I also fixed a few things and added the synth oil factory back in!

brave_bg MHII
11 months ago

runtime error by me

Gmer_freak MHII, MH GOLD
11 months ago

A few things. Don't make the colors so similar. If I really wanted to see which nations were democratic, authoritarian, fascist, or communist I'd select the Ideology View. Because the nations are so similar in color, it makes the world much more confusing.

Second, I'd also like it if the colors were slightly toned down since it does feel too bright.

HankScorpio MHII, MH GOLD
11 months ago

Do you plan to update this mod? it looks awesome but I get this runtime error.

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Stats

Downloads

204

Avg Score

  • Currently 3/5 Stars.
3.3
3 votes
Revisions
May 29, 2012
version 1.0, was playing perfectly, getting runtime error now, trying to get help with it, the AI started 30 wars on each other!
May 29, 2012
I think I fixed the runtime error, woot! It loaded 6 times in a row properly! Please delete the other one, I uploaded it incorrectly first time!
May 31, 2012
1.2, fixed corvettes and added synth oil plant back in.