TGW and MHII 50% off this week on Steam

Posted on Apr 20, 2015 at 01:15 PM by Chris

Both titles as well as The World Wars package containing both games are on sale this week on Steam. This coincides with a TGW update including Steam Workshop integration and much more (see previous blog post) and the introduction of Steam trading cards for MHII.

Making History: The Great War on Steam

Making History II: The War of the World on Steam

Big Update to Making History: The Great War

Posted on Apr 20, 2015 at 12:00 PM by ralph

This release offers Steam Workshop integration for The Great War along with functionality upgrades to the editor, performance and AI improvements, new scenario content, bugs fixes and much more.

Full release notes here

New Making History: The Great War pre-release posted!

Posted on Apr 10, 2015 at 06:00 PM by dave

Improvements to AI handling of naval units (including the new Sub Torpedo attack) and lots of polish and UI/Content improvements. Enjoy!

Full release notes here

Making History: The Great War Updated!

Posted on Mar 23, 2015 at 05:30 PM by dave

Lots of work on the combat system and feedback, content updates and polish (including a fix for the Russian Revolution event), and fixes based on your feedback. Keep it coming!

Full release notes here

TGW March 15 update adds new events, fixes to editor & multiplayer and improves game balance

Posted on Mar 13, 2015 at 05:25 PM by Chris

This update includes some key fixes to the editor and multiplayer. We've also balanced starting resources, improved the AI's trading ability and added some new events! You will also find a bunch of general fixes, game balancing and polish.

A complete list of Release Notes can be found here

New pre-releases posted for The Great War and Making History II

Posted on Mar 13, 2015 at 09:00 AM by dave

We have pre-releases posted for both games and hope to go live later today. Both have a fix for multiplayer games sometimes hanging, and the MHII update adds the option to create a colony from the Nationalities tab. The TGW update has a number of balancing, AI, and polish improvements as well as a fix for the pesky Editor research cost bug. Full release notes will be posted when the updates go live. Thanks!

UPDATE: Making History II update now live - full release notes here

New Making History: The Great War release posted

Posted on Feb 18, 2015 at 06:30 PM by dave

We have posted a small update to the game. It adds support to the Editor for saving changes to templates, fixes a rare game crash, and addresses some content downloading issues people were seeing. Full release notes shortly!

New Making History: The Great War release posted!

Posted on Feb 12, 2015 at 06:00 PM by dave

We have posted a new release for Making History: The Great War. Lots of changes based on your feedback, Editor improvements, and some reworking of the combat algorithms.

Full release notes here


Posted on Feb 02, 2015 at 11:00 AM by Chris

Between now and February 16th, post your AAR in the TGW After Action Report section of the forum. If your story is chosen, you will win 2 passes to the completely sold out PAX East event in Boston which runs March 6 to March 8. Experience the awesomeness of the Expo and get to meet the dev team that created TGW! We have a booth at the show.

So get busy playing and tell us your story!!!

Edit: To be eligible to win you must post your AAR by February 18th.

Making History: The Great War is officially released!

Posted on Jan 29, 2015 at 05:15 PM by Chris

Hooray! Thanks to everyone who participated in the development. We really could not have done it without you!

Release notes here.

Be sure to try out the Tutorial!

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Making History in the News see all
  • The Kinda Funny Games crew discusses Making History: The Great War (and Government in Action to boot!)
    March 16, 2015 

    Last week we went to PAX East and got to play a bunch of amazing games.

  • Game Skinny talks to Muzzy Lane at PAX East about their Gates Foundation grant, the Practice Series, and games for learning
    March 13, 2015 

    Game-based learning has been steadily growing for the past several years. Since 2002, Muzzy Lane has implemented games to teach while working on exploring game-based learning as a core student activity in competing based post-secondary education. The Bill and Melinda Gates Foundation funded Muzzy Lane to explore proof of concept that digital game base learning can be a tool to help low-income college success and increase completion rates. Muzzy Lane believes people can learn by doing via their games.

  • Just Press Start talks to our own Chris Parsons about Making History: The Gret War at PAX East
    March 13, 2015 

    Chris Parsons from Muzzy Lane is one of my favorite recurring guests on the podcast, so naturally I was thrilled to have a chance to talk to him again at PAX East. We covered a range of topics, including Muzzy Lane being awarded a Bill and Melinda Gates Foundation grant “to explore game-based-learning as a core student activity in competency-based postsecondary education.”

  • Word of the Nerd looks at Making History: The Great War at PAX East
    March 13, 2015 

    From educational game developers Muzzy Lane comes a new game for all kinds of history buffs and strategizers. Get ready for Making History: The Great War. Though Muzzy Lane has very deep educational roots, The Great War was designed to be a commercial game. It is currently available on Mac, PC, and Linux.

  • Muzzy Lane officially releases its epic WWI strategy game Making History: The Great War
    January 29, 2015 

    After months in public development as part of Steam's Early Access program and a public beta at its own site, Making History: The Great War is now in official release. The game, a grand strategy title centered on the era surrounding WWI, puts players in the role of national leader during a time of unstable empires, rising nationalism, and the emergence of modern, industrialized war. Players can take actions to write their own page of history.

  • Making History: The Great War Developer Diary 4: The Steam “Early Access” Experience
    January 20, 2015 

    With the game about to officially release on Jan 29th, lead engineer Dave McCool, MH designer Ralph Gerth and I (Chris Parsons, product manager), were reflecting recently on our experience having a game available to the public on Steam’s Early Access. We’ve been hearing a lot about Early Access lately, including some criticism from players who bought in and then were unhappy when the title they purchased remained in Early Access too long, or, in some cases, never emerged. These are perfectly valid concerns. Like Kickstarter projects, buying into a creative process in the early stages of development isn’t a sure thing. So what’s the view from the developer side?

  • Muzzy Lane's WWI Strategy Game Making History: The Great War to Launch at National World War I Museum
    January 06, 2015 

    Developer Muzzy Lane Software today announced the official release of the next game in its Making History series. Making History: The Great War will launch on January 29th, 2015 and be featured at a premiere launch event at the National World War I Museum at Liberty Memorial in Kansas City on Saturday, January 31st. At the event, attendees will get to play the game and attend a presentation by Muzzy Lane developers.

  • Muzzy Lane Software Appoints Conall Ryan President and Chief Executive Officer
    December 23, 2014 

    Muzzy Lane Software today announced that Conall Ryan has joined the company as president and chief executive officer.

  • Muzzy Lane’s Chris Parsons Talks Making History: The Great War
    September 27, 2014 

    Great podcast out of Boston FIG with Chris Parsons talking about The Great War as well as some of our other games like Government in Action and Practice Spanish. Give it a listen!

  • previews Making History: The Great War, says "Muzzy Lane has definitely developed a real winner here"
    September 15, 2014 

    At the forefront of this is Muzzy Lane Software’s Making History: The Great War, the latest installment in the educational videogame series designed with consumers and classrooms in mind. The game debuted on Steam Early access on April 4th of this year to coincide with the 100 year anniversary of the war. It is due for a September 9th release. The game’s primary focus is Grand Strategy where players are tasked with taking on the Great Powers (or smaller nations such as Cuba) and steering them through the conflict using military, economic, diplomatic, and even domestic tactics.