The Multiplayer service will be ending

Posted on May 09, 2016 at 05:00 PM by Chris

All good things must come to an end. The Multiplayer service will be turned off sometime this week. The rest of the website will continue to operate as a community venue for Making History. Factus Games will be taking over management of the site. The Scenario section will remain available and operational.

All of us at Muzzy Lane who have had the opportunity to work on the Making History series and interact with users on the site are grateful for the terrific community that has developed here. Thank you so much for your support, friendship and conversation over the years. We wish everyone the best!

Best regards,

Chris, Dave, mgingerich and the rest of the Muzzy Lane MH team, past and present.

New Home for Making History

Posted on Mar 28, 2016 at 02:00 PM by Chris

Hi Everyone,

The last months have been a big transition for Muzzy Lane. Most of our focus has been on creating and introducing our educational toolset, Muzzy Lane Author. Due to the small size of our company, we have been finding it more and more difficult to properly maintain the Making History series much beyond maintenance and critical bug fixes. This bothers us a lot, since Making History and the community around it have been our core focus and something we care about a lot.

We've been looking for an effective way to continue the Making History series, and now we've found one. Our Art Director Ralph Gerth, who is also the designer of Making History, is leaving to form his own company and has bought publishing rights to Making History. Muzzy Lane will continue to work closely with him in a support capacity. We truly believe this is the best option for everyone involved, including all of you.

I'm sure Ralph will give you more details as all the pieces of the transition settle into place. For myself, I just want to say it's been very rewarding to grow and interact with a community like ours. Thanks for being such a dedicated and passionate group. I'm sure I will still be posting on the forums here from time to time.

Best regards,

Chris--

Making History: The Great War - The Red Army DLC released on Steam!

Posted on Feb 23, 2016 at 11:55 AM by dave

The Red Army takes the action into the turbulent period as the war is ending and empires are falling. The Russians have already quit and fallen into civil war, and on the western front the final showdown is in progress. Who will emerge with the spoils?

Updating Multiplayer

Posted on Feb 09, 2016 at 09:55 AM by dave

We are currently doing an update to the multiplayer service - should be back shortly.

Making History Gold reduced to $4.99!

Posted on Jan 23, 2016 at 11:30 AM by dave

If you still haven't tried this classic game now is the time. Great gameplay, tons of mods available - try the game that started it all! In conjunction Making History: The Calm and the Storm is reduced to $2.99 and the Making History Complete Collection (Making History II and Making History Gold) is reduced to $17.99.

Making History: The Great War Updated!

Posted on Jan 04, 2016 at 06:00 PM by dave

We released an update the game today with a number of performance improvements. We also fixed a bug with annexing and cleaned up some display issues. Enjoy!

All Making History titles and bundles 75% off at the Steam Winter Sale!

Posted on Dec 22, 2015 at 03:30 PM by dave

Starts today - tell all your friends!

Link to Making History titles on Steam

Making History: The Great War Updated!

Posted on Dec 18, 2015 at 09:30 AM by dave

We deployed an update to The Great War today. Primary changes were memory/performance improvements and some small bug fixes based on feedback from players. We intend to keep working to lower the memory footprint and increase the performance of the game, and have an expansion that extends the timeline of the game in the works. As always feedback is welcome!

Making History: The Great War pre-release posted

Posted on Oct 16, 2015 at 03:00 PM by dave

We have posted a pre-release update to the Great War. Highlights include:

  • Fix to editing decision point events
  • Multiplayer host page shows IP address
  • Selecting large unit groups no longer spikes memory usage
  • Game now defaults to "Simple City Models"
  • Fixed rare Mac startup crash
  • Fixed some typos in content

Update 10/19/15: This version is now live.

Making History: The Great War Editor News

Posted on Oct 08, 2015 at 09:00 AM by dave

We have recently made a number of updates to the Editor to support more varied mods. Modders now have full access to the scripted event system - we'd love for you to try this out and let us know if it works for you. Editing events can get pretty complicated and any feedback on making it easier would be much appreciated. We have also added 2 new features - the ability to set which nations are playable in your mod and the ability to set nation specific victory conditions. Used together these can allow different kinds of mods, such as ones focused on a single nation achieving a goal in a limited time frame, or a 2 player mod targeted at multiplayer between specific nations. We have posted an example mod both here and on Steam Workshop called "For the Glory of Byzantium!". You play as Greece and have 20 turns to take and hold Constantinople. Give it a try and tell us what you think!

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Making History in the News see all
  • Wargamesplayer.com reviews Making History: The Great War and gives it an 8/10!
    February 06, 2016 

    They say "this game is all about the game play and that is where it really shines" and "Overall Making History The Great War is a war game you should definitely add to your collection".

  • The Merging of Entertainment Games and GBL
    January 07, 2016 

    Good article about the crossover between entertainment and education games, with a section on the Making History series!

  • Armchair General reviews Making History: The Great War
    May 14, 2015 

    "...this game is a superlative experience in learning, creativity and entertainment."

  • The Kinda Funny Games crew discusses Making History: The Great War (and Government in Action to boot!)
    March 16, 2015 

    Last week we went to PAX East and got to play a bunch of amazing games.

  • Just Press Start talks to our own Chris Parsons about Making History: The Great War at PAX East
    March 13, 2015 

    Chris Parsons from Muzzy Lane is one of my favorite recurring guests on the podcast, so naturally I was thrilled to have a chance to talk to him again at PAX East. We covered a range of topics, including Muzzy Lane being awarded a Bill and Melinda Gates Foundation grant “to explore game-based-learning as a core student activity in competency-based postsecondary education.”

  • Just Press Start talks to our own Chris Parsons about Making History: The Great War at PAX East
    March 13, 2015 

    Chris Parsons from Muzzy Lane is one of my favorite recurring guests on the podcast, so naturally I was thrilled to have a chance to talk to him again at PAX East. We covered a range of topics, including Muzzy Lane being awarded a Bill and Melinda Gates Foundation grant “to explore game-based-learning as a core student activity in competency-based postsecondary education.”

  • Game Skinny talks to Muzzy Lane at PAX East about their Gates Foundation grant, the Practice Series, and games for learning
    March 13, 2015 

    Game-based learning has been steadily growing for the past several years. Since 2002, Muzzy Lane has implemented games to teach while working on exploring game-based learning as a core student activity in competing based post-secondary education. The Bill and Melinda Gates Foundation funded Muzzy Lane to explore proof of concept that digital game base learning can be a tool to help low-income college success and increase completion rates. Muzzy Lane believes people can learn by doing via their games.

  • Word of the Nerd looks at Making History: The Great War at PAX East
    March 13, 2015 

    From educational game developers Muzzy Lane comes a new game for all kinds of history buffs and strategizers. Get ready for Making History: The Great War. Though Muzzy Lane has very deep educational roots, The Great War was designed to be a commercial game. It is currently available on Mac, PC, and Linux.

  • Muzzy Lane officially releases its epic WWI strategy game Making History: The Great War
    January 29, 2015 

    After months in public development as part of Steam's Early Access program and a public beta at its own site, Making History: The Great War is now in official release. The game, a grand strategy title centered on the era surrounding WWI, puts players in the role of national leader during a time of unstable empires, rising nationalism, and the emergence of modern, industrialized war. Players can take actions to write their own page of history.

  • Making History: The Great War Developer Diary 4: The Steam “Early Access” Experience
    January 20, 2015 

    With the game about to officially release on Jan 29th, lead engineer Dave McCool, MH designer Ralph Gerth and I (Chris Parsons, product manager), were reflecting recently on our experience having a game available to the public on Steam’s Early Access. We’ve been hearing a lot about Early Access lately, including some criticism from players who bought in and then were unhappy when the title they purchased remained in Early Access too long, or, in some cases, never emerged. These are perfectly valid concerns. Like Kickstarter projects, buying into a creative process in the early stages of development isn’t a sure thing. So what’s the view from the developer side?