Update to 1.26 pre-release includes a full-featured Editor!

Posted on Feb 01, 2012 at 10:00 AM by Chris

The ability to reproduce entire armies with a single click and a cool new sort-by-nation option lead the improvements for this version of the 1.26 pre-release. Lists have been alphabetized, making it much easier to find that obscure region name! We've also tied list items to the map so when you click on a city, region, or unit group it is centered. This update lets you edit every part of a scenario.
This means for the first time you can create a full and complete mod! We can't wait to see what you come up with!

Complete Release Notes HERE

Making History II 1.26 Pre-Release posted, AI and Editor the focus

Posted on Dec 21, 2011 at 04:30 PM by dave

Hot on the heels of the official 1.25 release comes the first 1.26 pre-release! We've made progress improving the military AI (thanks for all your saves) and want to get the changes out for feedback. We've also added a bunch more features and fixes to the editor, and will keep going on that. Thanks for all your continueed support!

Updated release notes here.

Official 1.25 update released

Posted on Dec 16, 2011 at 11:45 AM by Chris

Launcher: 1.25.25175.95 Game: 1.25.25169.98

This update includes bug fixes, tuning and balancing of military units and diplomatic actions. New combat reports have been added to air battles. For those who have been playing the pre-release update, you can now play this version on the multiplayer service. As per usual, you will be prompted to update the next time you fire up the game.

The editor is still in alpha, but can be accessed by playing the pre-release update, set on the options panel.

Complete release notes can be found HERE

New Making History II 1.25 pre-release posted, glimmerings of an editor sighted...

Posted on Dec 02, 2011 at 03:55 PM by dave

We have updated the 1.25 pre-release with a few more fixes and the start of the editor! The editor's main value to users at this stage is that it automates the initial process of creating a mod from an existing scenario so you don't have to muck around with files and directories. It still only edits a few representative properties, but we are hard at work adding the rest of them. For now you will still have to edit most properties directly in XML. We anticipate releasing 1.25 some time next week (before the completion of the editor) because there are a number of improvements (especially on the Mac) that we want to get into players hands. But don't worry - we'll keep going on the editor. We see the light at the end of the tunnel!

Updated release notes here

UPDATE 12/8/11: Small update fixing and adding some editor functionality.

Making History II Redux

Posted on Nov 09, 2011 at 03:00 PM by Chris

More than 16 months after its initial release, Making History II is finally in a place where we can say it's a solid game that we are proud of. Yes, we know there are still flaws. For many here in our MH community, who have been a part of its evolution both before and after its release, those flaws may be more obvious. It can be difficult at times to realize just how far the game has come when you've seen the improvements gradually over time. But more and more players are now seeing it and playing it in its present state for the first time are giving it really good reviews. And now that extends to the media. Since the Mac version and the 1.24 PC update, we've been circling back and requesting reviews from media who missed us at release. There are several in the works, and the first of these just went public--and it's a rave. Game Industry News has rated the game 4.5 out of 5, or 90%, and recommended it as Strategy Game of the Year! This, and other new reviews on the way, should finally put to rest the image tied to the old version that no longer exists. Instead, people can see the game that is much closer to the one we imagined during development: a unique Grand Strategy game that lets you experiment with a nation's economic, diplomatic and military elements and truly make your own history.

Thanks for being a part of our community, everyone. Here is the review:
http://www.gameindustry.com/review/item.asp?id=1609

Next up: an Editor that will allow for more original scenarios and content! Forward!

New Making History II Pre-Release posted (UPDATE 3)

Posted on Oct 07, 2011 at 04:30 PM by dave

We've done some fixing and balancing based on your feedback on 1.24 and are posting an update for you to try (no editor yet though)! Lots of cleanup on air combat, added (fixed?) the ability for subs to patrol a region and attack any enemies that enter, and balancing work on diplomatic relations, stability, and more. If you want to try it out just click "Pre-release Update" in the Options in the launcher and have a look at the release notes here. Feedback on the changes (and anything else) would be greatly appreciated!

UPDATE: New version posted 10/14/11, release notes updated.

UPDATE: New version posted 10/20/11, release notes update (an paratrooper exploit gone!).

UPDATE: New version posted 11/3/11. Major improvements to Mac rendering (please give us feedback!), some fixes for unit animation displays, and performance improvements in the UI. Enjoy!

UPDATE: New version posted 11/10/11. Fixed region improvements costs, removed obsolete (and broken) Client Process option from Mac version.

A basket of Making History II improvements

Posted on Sep 28, 2011 at 07:00 AM by dave

In the wake of the big 1.24 release we have made a number of small improvements to the game and the service. There was a small update to the game that should eliminate the "single unit kamikaze attacks" that the AI occasionally attempted. We also fixed a couple of issues in the multiplayer service that were causing problems with content versions and failed games. And finally, we've updated the Sandstone Player so that Steam users can now play on the multiplayer service using the version of the game installed by Steam, which should make that much easier for you. The game update has been tested at Steam and we're just waiting for them to push it live - I'll update the post when that happens.

We are now actively working on the 1.25 release (which includes the editor) and ramping up production on the next game in the series. We appreciate all your support and look forward to more to come!

UPDATE: 1.24 for Mac and Windows now live on Steam!!!

Mac support and performance improvements highlight our biggest MHII update ever.

Posted on Sep 23, 2011 at 04:45 PM by Chris


The 1.24 update is officially live. Reflecting four months of development, it is the largest single update of Making History II to date. This update coincides with the release of a new product -- Making History II for the Mac OSX operating system. Welcome, Mac users! All of our games from this point forward will support both Mac and PC.

Mac OSX and Windows Pre-Release versions updated!

Posted on Aug 17, 2011 at 01:00 PM by dave

We have posted an update to both the Mac and Windows Pre-Releases for Making History II. Check "Pre-release Update" in the Options in the launcher to get the update. Lots of performance improvements, some bug fixes, and content improvements. Please let us know what you think - we think this will be the last Pre-Release before 1.24 goes live for both Mac and Windows. As a reminder the complete 1.24 release notes are here.

UPDATE 9/9/11: Pre-Release version and release notes have been updated!

UPDATE 9/13/11: A couple of quick updates today. We have increased the frame rate, lowered the startup time, and lowered the memory footprint of the game. Let us know if you notice the pre-release running better for you!

UPDATE 9/22/11: 1.24 is released for both Windows and Mac OSX! We'll post a more complete update tomorrow. Thanks for waiting!

Preorder Mac version of MHII and get a discount and instant access!

Posted on Aug 09, 2011 at 02:00 PM by Chris

The Mac version of Making History II has officially entered open beta. Anyone purchasing the preorder of the finished game gets instant access to the current beta version as well as a $5 dollar discount on the game.

The discounted price will run from now until the actual release and also applies to the PC version! Buy now and let us know what you think!

PURCHASE HERE or you can check out the FREE DEMO!

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