1.27 Pre-release update 6/15. Bug fixes and updates to game and engine.

Posted on Jun 15, 2012 at 04:20 PM by Chris

Some bug fixes around puppet nations, and issues where units are moving to new regions but the national status changes or access allowance changes while they are en route. More improvements to the game engine and Sandstone platform, and more updates to the Mac version.

Release notes updated HERE

9 Comments
ariete MHII, MH GOLD
11 months ago

Some needed fixes:

  • cannot trade regions originally owned by a country even if you got from another that was at war with the first one (can't even give them back to original owner)
  • a nation owning an alliance should be able to stop an ally wishing to declare war to someone or forcing it outside the alliance
  • after a broken alliance, units in forbidden territories should be given a pass back to home country if not at war
ariete MHII, MH GOLD
11 months ago

Forgot to mention the combat result window:

  • doesn't report air battles correctly
  • doesn't report bombing results
  • if a battle results in a win the bottom left window doesn't report any data
  • doesn't report battles you didn't start even if you have units involved

Suggestion: instead of cluttering the all messages window with tons of battle hits on units and experience inprovements, move them to the specific battle report

The pop up reports are reported last to first resulting in illogic sequences.

mfrgfr
11 months ago

Okay so I'm using the editor right, and I create this really cool scenario in which I completely redid the world! I deleted every standard nation in favor of new nations I created! however, when i try to play the sceario there's a problem. When I select the scenario I created no nations show up to choose from! In fact, the whole menu goes blank except for two blank colums... :( What did I do wrong or what can I do to fix this problem? P.S. I have steam so I have the 1.26 version.

Chris   Site Admin MHII
11 months ago

What are you seeing in Debugview? Also, when was the last time it was playable? What have you changed since then?

mfrgfr
11 months ago

Debug view? It never was after I made it, it was like this. I haven't changed anything. i appreciate your trying to help me and please excuse my lack of knowledge on things like this. :)

mfrgfr
11 months ago

OK so i can play the mod now but i still have some problems. First, When i give a nation starting technologies, they never stay when i deselect that nation. Next, when im playing, I hit the next turn and the game stays in the phase of changing turns. It will never go on to the next turn. Any suggestions?

isaac3197 MHII
11 months ago

mfrgfr said

OK so i can play the mod now but i still have some problems. First, When i give a nation starting technologies, they never stay when i deselect that nation. Next, when im playing, I hit the next turn and the game stays in the phase of changing turns. It will never go on to the next turn. Any suggestions?

Has been happening to me for a while now. I 1st game froze at turn 24 as Mexico . Then on turn 49 as US. I am playing a mod tho.

mgingerich   Site Admin MHII
11 months ago

If the turn is stalling, probably there is something that needs to be fixed in the mod. debugView is very likely to report an error which would indicate the problem.

shaharsch MHII
11 months ago

when are you going to send the full editor?

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