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Excellent, I was hoping this would come out =D
- brandon19901
- location: Unknown
- joined: Aug 10, 2009
- posts: 2
After downloading I get a winzip error 'unexpected end of archive'. Tried around 4 downloads but does not work. Running Gold, with Vista. File seems to be damaged or corrupt.
Cheers Tony
- tonyuk
- location: UK
- joined: Aug 10, 2009
- posts: 4
has to be the best scenario that ive played yet,it would be perfect if you added more aircraft tech(high tonnage bomb,high incinderary bomb all those techs),to give us bombing boosts
- jordanlaurie
- location: australia
- joined: Aug 10, 2009
- posts: 8
The battlecruiser graphic isn't working properly. It isn't working in the game or in the editor. If combined with a lower ship, like a corvette, you can't see them on the map, at all. If you remove it, the corvette shows back up. It is the same in the Blitzgrief file also!
- robotron2084
- location: USA
- joined: Aug 10, 2009
- posts: 3
I figured it out, in the SpriteSeaLibUnits.xml file, look for Old Cruiser, where it says /Rise of the Reich/ui... has to point to the directory in the scenarios folder that is the name of your scenario, Dawn of Steel/ui/art/3D/Ships/Cruisers/Old-Cruiser.kf"/>, is the one for this scenario. If you start a new scenario you will need to fix this path manually. You can also copy the ui/art/3d/ships/cruisers/. files into the Modern Europe.../cruisers folder and and fix the point the path there. Any scenarios you make from this scenario should have the correct path, if you use Dawn of Steel or Blitzkrieg to start with, you will have to fix it again.
- robotron2084
- location: USA
- joined: Aug 10, 2009
- posts: 3
Let me clarify, I typed that last one to fast.
If a battlecruiser is alone it isn't showing up on the map.
Blitzkrieg and Dawn of Steel were created on top of the Rise of the Reich scenario.
In the SpriteSeaLibUnits.xml file, look for Old Cruiser, where it says /Rise of the Reich/ui... change this to point to the directory in the scenarios folder that is the name of your scenario, **/ui/art/3D/Ships/Cruisers/Old-Cruiser.kf"/>. There is 5 of them!
If you start a new scenario using blitzkrieg or dawn of steel, you will need to fix this path manually, again. You can also copy the ui/art/3d/ships/cruisers/. files into the Modern Europe/system/ui/art/3d/ships/cruisers folder and and fix the point the path in the SpriteSeaLibUnits.xml file. Any scenarios you make from this new scenario should have the correct path, if you use Dawn of Steel or Blitzkrieg to start with, you will have to fix it again. Of course you can fix the paths in blitzkrieg and dawn of steel and start from there!
- robotron2084
- location: USA
- joined: Aug 10, 2009
- posts: 3
Congratulations to this really great mod!
- Balot
- location: donttelleither
- joined: Aug 10, 2009
- posts: 1
DOES THIS HAVE AN MH1 VERSION CAN SOMEONE PLEASE MAKE 1 IF THERE ISN'T 1.
- ___General___
- MHII, MH GOLD
- location: United Kingdom
- joined: Aug 29, 2009
- posts: 96
Get World Aflame Complete -2.0.4.0
- bubbaquimby
- MHII, MH GOLD, MH
- location: Unknown
- joined: Aug 15, 2009
- posts: 32
finally a MH Gold scenario, it's unbelieveable how many MHI's are out there...
Africa is a shitstorm. Complete cluster fuck, rebellions everywhere. -SANAND
- Gmer_freak
- MHII, MH GOLD
- location: United States
- joined: Jun 14, 2010
- posts: 921
Gmer_freak said
finally a MH Gold scenario, it's unbelieveable how many MHI's are out there...
Are you kidding me? Most of the scenarios that come out are for Gold.
"I am not your son"
~JPS
- cavetroll1304
- MHII, MH GOLD
- location: United States
- joined: Aug 10, 2009
- posts: 1260
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