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When I play MH I always have one problem. When I conquerer a city it cant even build a a single panser division in less than like 40 weeks! This is a big problem because u need to control the whole country to make a panser division in this new country but u cant produce any thing because this little country have one island in Asia so u cant control there industry! This really sucks! This must be changed in one way or an other. To create a infantry division is one thing but to create some tanks wouldnt be any problem! So that is what I want to be a little different in the new game, plzzzzz!
"Idea becomes real" - Nordic Battle Groups motto
"A mans success isn't based on how high he can reach at the top ... only how high he bounces up when he have hit the bottom" - General G.S Patton
- thegeniusmartin
- location: Sweden
- joined: Aug 13, 2009
- posts: 987
When you control the majority, or at least key regions, of a nation you could try to offer them peace. For example, playing as Germany you could almost always get a peace treaty with the french after conquering half of France including Paris. That way you can also force them to switch ideology and perhaps have them join your alliance but most importantly, you won't get the -75% production penalty you get when occupying a region.
oh I know that, what I meant is that u should be able to build tanks without need to control the entire country!
"Idea becomes real" - Nordic Battle Groups motto
"A mans success isn't based on how high he can reach at the top ... only how high he bounces up when he have hit the bottom" - General G.S Patton
- thegeniusmartin
- location: Sweden
- joined: Aug 13, 2009
- posts: 987
Aah I see you mean that while it's understandable that you can't recruit the people you're fighting at the moment, you should be able to force them to build tanks.Yes I can see your point here, and it's quite logical, however I think that it would cause some problems because then you wouldn't be able to take the manpower required for a armored division from the region you produce the tanks in, like you usually do. It's probably not unsolvable though
well the game wouldnt any way make it take so long time maybe just like double as long not like 230%!
"Idea becomes real" - Nordic Battle Groups motto
"A mans success isn't based on how high he can reach at the top ... only how high he bounces up when he have hit the bottom" - General G.S Patton
- thegeniusmartin
- location: Sweden
- joined: Aug 13, 2009
- posts: 987
what if there was an "assimilate" upgrade (like increase production except it would reduce the effects of culture)
- warman45
- location: Unknown
- joined: Aug 22, 2009
- posts: 288
Or a type of super propaganda or just plain propaganda i guess. lol
- Bigmak5
- location: United States
- joined: Aug 10, 2009
- posts: 77
Just as mevoki sad u could force the people to build tanks and at the same time ship over some German engineers and then just send the tanks out to battle.
U dont need any man power to send a tank in to a division!
"Idea becomes real" - Nordic Battle Groups motto
"A mans success isn't based on how high he can reach at the top ... only how high he bounces up when he have hit the bottom" - General G.S Patton
- thegeniusmartin
- location: Sweden
- joined: Aug 13, 2009
- posts: 987
thegeniusmartin said
Just as mevoki sad u could force the people to build tanks and at the same time ship over some German engineers and then just send the tanks out to battle.
U dont need any man power to send a tank in to a division!
From a historical point of view the Germans got the czech's to build tanks for it in late 38 onwards, but that was only after taking the country over peacefully. In france the german's re-tasked french tanks they captured and even did a little manufacturing, but it was well after the french surrendered. Even in Russia, the Germans never used the industrial capacity they captured to build tanks, although they used facilities in Minsk to re-task russian tanks which were captured. Thus, the game is probably realistic in this case.
Noli spurius permittere te terere.
- peter.f.model
- location: United Kingdom
- joined: Sep 10, 2009
- posts: 6
Well I dont. I think that it is a bit ridiculous that I cant even make arms or goods even if I have captured London whole England. But I agree with u that a city shouldn't be able to mass produce but I think that u could at least make some arms in less than 30 turns instead of 150 turns!
"Idea becomes real" - Nordic Battle Groups motto
"A mans success isn't based on how high he can reach at the top ... only how high he bounces up when he have hit the bottom" - General G.S Patton
- thegeniusmartin
- location: Sweden
- joined: Aug 13, 2009
- posts: 987
even if you can't build tanks i think that you should be able to "retask" almost any enemy unit that is captures (planes, ships, artillery, Rockets), except for cavalry and infantry, because this happened in real life. im not sure how you could make a distinction between Capturing and destroying a unit. but you could have a system that like if thier one light artillery in say Provence and thier an Axis army with with 50 divisions advancing the artillerymen will surrendur, and germany can pay some manpower to imeaditely take control of the artillery.
- Sword_Beach
- location: Unknown
- joined: Sep 06, 2009
- posts: 125
I agree with Peter.f.model's comments - in WW2, the French resisted everything the Germans did until they surrendered-eveyone scattered and was just trying to stay alive-I hardly doubt any one was worried about working in a factory during those days. Even after France surrendered the underground created havoc throughout the country side. I imagine that even in Poland, Yugoslavia, Belgium, the Netherlands, etc., people would not produce at 100% because they hated their conquerors, and they also had the hope that the Allies would someday soon rescue them. It took Rome generations to get the people of their conquered lands to cooperate with them, and even then their were quite a few uprisings....
- Joe7
- location: USA
- joined: Aug 10, 2009
- posts: 27
Wolf123 said
i think if you over run a enemy airforce unit it should go to you.
That's an interesting concept except for the training aspect, spare parts, ammunition for the guns, but nothing unsolvable.
Watch out buddy, the last time you only got a hole through your head...this time it could be worse
- 00crusader
- location: United States
- joined: Dec 04, 2009
- posts: 142
During and after operation Barbarossa, the Russians followed a scorched earth policy. This meant destroying everything that could be of use to the enemy that could not be moved. Then almost everyone would hide in the forests, the hills and mountains or joined the defense forces. Partisan/resistance groups were formed to harass the enemy. China followed a similar pollicy following the "Rape of Nanking" where everything was moved or destroyed. When the final group of evecuees that could board the final train and it left, they even dismantled the railroad tracks so that the japanese could not use the railroad. Then everyone fled so in both scenarios, there were very few people left in those regions. One thing that greatly differed between the german occupation and the japanese occupation is that the germans would takeover whole regions, whereas the japanese could only take control areas closest to their lines of communications that they could control. So you would see pockets where the japanese had no control and was very wary of entering for fear of getting attacked.
Watch out buddy, the last time you only got a hole through your head...this time it could be worse
- 00crusader
- location: United States
- joined: Dec 04, 2009
- posts: 142
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