New MHII Preview on IGN
said on Nov 20, 2009 at 03:51 PM

Muzzy Lane CEO Dave McCool was recently out in San Francisco demonstrating MHII for IGN. Here is what they had to say:http://pc.ign.com/articles/104/1047224p1.html

Chris--

_________________
Product Manager
  • Chris
  • MHII
  • location: United States
  • joined: Aug 10, 2009
  • posts: 721
  • Site Admin
said on Nov 20, 2009 at 05:15 PM

The map looks absolutely gorgeous! The information about the economy sounded very interesting as well, sounds good that countries will punish you for dubious trading policies.

  • Light-Infa
  • location: United States
  • joined: Aug 10, 2009
  • posts: 212
said on Nov 20, 2009 at 06:21 PM

Wow this is incredible, MH 2 is everything I could ever want and more. LOVELY!

said on Nov 21, 2009 at 07:32 AM

Just awesome.

  • Ian
  • MHII, MH GOLD, MH
  • location: United Kingdom
  • joined: Aug 10, 2009
  • posts: 279
said on Nov 21, 2009 at 11:23 AM

Love the new look of the map! This is going to be the greatest game ever

said on Nov 21, 2009 at 07:33 PM

The map was actually in transition when we took those shots, it looks even better now. On Friday I was playing and it just looks unbelievable; the forests, the mountains. You will really get a sense of the terrain you are fighting in or moving through.

Chris--

_________________
Product Manager
  • Chris
  • MHII
  • location: United States
  • joined: Aug 10, 2009
  • posts: 721
  • Site Admin
said on Nov 21, 2009 at 08:41 PM

Oh god, I dont know how much longer I can wait for MHII. I think I'll die the day that the shortcut for MHII appears on my desktop..

said on Nov 21, 2009 at 10:25 PM

Just a question about the looks of the map posted in the article:

The borders of the USSR are just marked with a red line. In MH it is like all of the USSR is red. I could imagine that players might 'miss' a part of their border (because they don't see it very well), and therefore 'forget' to protect that part of border, and just happen to be attacked off guard. You know what I mean? good. Will this be the "final, completed, image of the border"?

_________________
'If it ain't Dutch, it ain't much!'
  • Dutchie
  • location: Netherlands
  • joined: Aug 10, 2009
  • posts: 400
said on Nov 21, 2009 at 10:34 PM

Dutchie said

Just a question about the looks of the map posted in the article:

The borders of the USSR are just marked with a red line. In MH it is like all of the USSR is red. I could imagine that players might 'miss' a part of their border (because they don't see it very well), and therefore 'forget' to protect that part of border, and just happen to be attacked off guard. You know what I mean? good. Will this be the "final, completed, image of the border"?

In Chris' post (above mine and mak's), he said that the map is already different.

said on Nov 21, 2009 at 10:35 PM

I know, I red that. But my question is about the borders, not the map as a whole.

_________________
'If it ain't Dutch, it ain't much!'
  • Dutchie
  • location: Netherlands
  • joined: Aug 10, 2009
  • posts: 400
said on Nov 21, 2009 at 11:33 PM

I think that the whole map includes borders, but i'm not completely sure.

said on Nov 22, 2009 at 02:08 PM

Dutchie said

Just a question about the looks of the map posted in the article:

The borders of the USSR are just marked with a red line. In MH it is like all of the USSR is red. I could imagine that players might 'miss' a part of their border (because they don't see it very well), and therefore 'forget' to protect that part of border, and just happen to be attacked off guard. You know what I mean? good. Will this be the "final, completed, image of the border"?

In MH1, when you switched to the political map, it was a completely different map with no game objects like units, cities, resources, etc. In MHII, it's the same map, so a simple click colors the entire nation with a specific color. The problem with coloring the entire nation is that it can't help but obscure the terrain. Our solution was to give you both views, with an easy way to switch back and forth. It's the same for all the other map views, too: trade, diplomacy, etc.

Chris--

_________________
Product Manager
  • Chris
  • MHII
  • location: United States
  • joined: Aug 10, 2009
  • posts: 721
  • Site Admin
said on Nov 22, 2009 at 03:52 PM

Chris said

The map was actually in transition when we took those shots, it looks even better now. On Friday I was playing and it just looks unbelievable; the forests, the mountains. You will really get a sense of the terrain you are fighting in or moving through.

Chris--

Pics or it didn't happen!

said on Nov 22, 2009 at 04:22 PM

Chris said

Dutchie said

Just a question about the looks of the map posted in the article:

The borders of the USSR are just marked with a red line. In MH it is like all of the USSR is red. I could imagine that players might 'miss' a part of their border (because they don't see it very well), and therefore 'forget' to protect that part of border, and just happen to be attacked off guard. You know what I mean? good. Will this be the "final, completed, image of the border"?

In MH1, when you switched to the political map, it was a completely different map with no game objects like units, cities, resources, etc. In MHII, it's the same map, so a simple click colors the entire nation with a specific color. The problem with coloring the entire nation is that it can't help but obscure the terrain. Our solution was to give you both views, with an easy way to switch back and forth. It's the same for all the other map views, too: trade, diplomacy, etc.

Chris--

oh wow, a diplomacy map view? What does that look like?

said on Nov 22, 2009 at 04:39 PM

i think it looks great!

said on Nov 22, 2009 at 04:48 PM

The latter half of this year has dragged on with painful slowness in regards to gaming and after several disasters with various games that should have been great, I'm really looking forward to this.

  • Ian
  • MHII, MH GOLD, MH
  • location: United Kingdom
  • joined: Aug 10, 2009
  • posts: 279
said on Nov 22, 2009 at 05:36 PM

ooh, that look just perfect!

_________________
"Idea becomes real" - Nordic Battle Groups motto

"A mans success isn't based on how high he can reach at the top ... only how high he bounces up when he have hit the bottom" - General G.S Patton
said on Jan 08, 2010 at 02:22 AM

So Chris, there was some debate over Civilization style borders, or the classic, pretty to look at full-color countries, which obscures terrain. What you're saying is that you'll be able to switch to whichever you prefer?

If so, e-cookies all around.

_________________
I won't lose Africa for long. I need it for slaves. - SANAND
said on Jan 09, 2010 at 01:24 PM

dizzle229 said

So Chris, there was some debate over Civilization style borders, or the classic, pretty to look at full-color countries, which obscures terrain. What you're saying is that you'll be able to switch to whichever you prefer?

If so, e-cookies all around.

He has said that in another thread if his comment in this thread wasn't completely clear.

  • Light-Infa
  • location: United States
  • joined: Aug 10, 2009
  • posts: 212
said on Jan 14, 2010 at 07:34 PM

Unlike MH1, which had an Operational Map and then several map views which showed data without units or cities, in MHII there will likely be one map with many map overlays. So a single click will let you switch from the Civ-style borders to see full-color nations (which looks awesome, BTW!). You can also switch between terrain views, transportation, fortifications, anti-air and coastal defenses, alliances, empire view (which indicates puppet states and colonies) and more. It's possible as we continue testing we may decide certain maps work better without game objects being visible, but overall we're trying to allow players to concentrate on their strategy without having to "leave the action" to get more information.

Chris--

_________________
Product Manager
  • Chris
  • MHII
  • location: United States
  • joined: Aug 10, 2009
  • posts: 721
  • Site Admin