DISCUSSIONS
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Hey guys, I love MH1 and it really is an epic game, however one thing that makes me very aggravated is when the world becomes filled with a bunch of super states or super alliances which don't break, split, or free nations. Is there anyway to script a generic event to create an occupied but conquered country and give it some units to fight a revolt, and if so make a peace event should they hold the region long enough? Also, is there a way to break alliances after a war through event?
- grievous5226
- MHII, MH GOLD
- location: United States of America
- joined: Aug 10, 2009
- posts: 69
Yes, it is possible to code a revolt. But for some reason the coding you use to do it only works in MHGold. And as far as a peace event? That's a big YES. I'm not sure if you can make it for a time-limit, but if they capture (a) specific province(s) (like a som-booo-dee) then a peace event is possible, take the Vichy France event for example.
Yes but can a generic revolt event be created or would I have to do it country, by country?
Btw, DUUUU DA BUHK LAO?
- grievous5226
- MHII, MH GOLD
- location: United States of America
- joined: Aug 10, 2009
- posts: 69
grievous5226 said
Yes but can a generic revolt event be created or would I have to do it country, by country?
Btw, DUUUU DA BUHK LAO?
You will need to create country by country. :(
MODS: Deadlock: making-history.com/asset/1317 ; TCBTS: making-history.com/asset/384091 ; Zombie Apocalypse: making-history.com/asset/368403 ; Onslaught: making-history.com/asset/418213
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