Possible way to script revolting nations?
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said on Feb 23, 2010 at 02:18 AM

Hey guys, I love MH1 and it really is an epic game, however one thing that makes me very aggravated is when the world becomes filled with a bunch of super states or super alliances which don't break, split, or free nations. Is there anyway to script a generic event to create an occupied but conquered country and give it some units to fight a revolt, and if so make a peace event should they hold the region long enough? Also, is there a way to break alliances after a war through event?

said on Feb 23, 2010 at 03:54 AM

Yes, it is possible to code a revolt. But for some reason the coding you use to do it only works in MHGold. And as far as a peace event? That's a big YES. I'm not sure if you can make it for a time-limit, but if they capture (a) specific province(s) (like a som-booo-dee) then a peace event is possible, take the Vichy France event for example.

said on Feb 23, 2010 at 10:56 AM

Yes but can a generic revolt event be created or would I have to do it country, by country?

Btw, DUUUU DA BUHK LAO?

said on Mar 15, 2010 at 12:15 PM

grievous5226 said

Yes but can a generic revolt event be created or would I have to do it country, by country?

Btw, DUUUU DA BUHK LAO?

You will need to create country by country. :(

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