City Destruction
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said on Mar 10, 2010 at 01:15 AM

In WWII when the Germans were retreating they destroyed every city that they encountered so it wouldn't be useful to the Allies. We should be able to it in our cities. It could be depending on weather the city is Non-Industrial (Forgot Name), Industrial, or Advanced. It would be calculated like this:

Non-Industrial: 1 IPU/Turn

Industrial: 4 IPU/Turn

Advanced: 15 IPU/Turn

It would then be downgraded once it reaches the next level. For example, an Advanced city whose IPUs reached 40 would be downgraded to Industrial and so on.

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  • Mencarta
  • location: Unknown
  • joined: Dec 28, 2009
  • posts: 77
said on Mar 13, 2010 at 01:00 AM

I believe you can already do that. If you "own" a city you can choose to DOWNGRADE INDUSTRY which lowers it's IPU number.

  • Gunny
  • location: Unknown
  • joined: Feb 26, 2010
  • posts: 43
said on Mar 13, 2010 at 10:41 AM

How? Where is the button to do that?

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  • Dutchie
  • location: Netherlands
  • joined: Aug 10, 2009
  • posts: 400
said on Mar 13, 2010 at 05:17 PM

Downgrading exists in gold (I don't have MH1, so I don't know if that was a new addition to MHG or not)

  • Carl
  • location: United States
  • joined: Aug 10, 2009
  • posts: 241
said on Mar 13, 2010 at 06:37 PM

Fine then, I will have to do some scripting.

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  • Mencarta
  • location: Unknown
  • joined: Dec 28, 2009
  • posts: 77
said on Mar 13, 2010 at 07:56 PM

Carl said

Downgrading exists in gold (I don't have MH1, so I don't know if that was a new addition to MHG or not)

yeah, it was! Cool feature, although I am not sure about how many people would use it...

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  • Dutchie
  • location: Netherlands
  • joined: Aug 10, 2009
  • posts: 400
said on Mar 14, 2010 at 04:34 PM

The downgrade IPU function works to slow for me. I you could select this option and it started taking off five to ten points at at time it would be very useful. Problem is by the time you start this process the enemy usually over runs my position with two to five turns and the city only loses five points of IPU or so. Which leaves the city more or less in tact for the enemy to use.

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