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Okay, so I ususally like to play Rise of the Riech, and most of you know that you don't start with much. So I ususally try to industrialize most of my cities into advance cities, but what next? I hear people maxing there cities at 200, is that worth it or not.
So how far do I industrialize?
Africa is a shitstorm. Complete cluster fuck, rebellions everywhere. -SANAND
- Gmer_freak
- MHII, MH GOLD
- location: United States
- joined: Jun 14, 2010
- posts: 921
Gmer_freak said
Okay, so I ususally like to play Rise of the Riech, and most of you know that you don't start with much. So I ususally try to industrialize most of my cities into advance cities, but what next? I hear people maxing there cities at 200, is that worth it or not.
So how far do I industrialize?
Depends on the country.
As Germany (can do same for UK, France, Italy etc.) in the same scenario I made all my cities 50 (this includes Danzig as I took Danzig over first turn) and the capital 60. Have some cities upgrading some cities researching and some cities producing goods. As soon as you make a city advanced I made it start producing goods so I could then upgrade another two cities and carried this on. I did abandon my military while this was happening though xD
I researched everything by 1942 and I conquered all of mainland Europe minus Poland (who allied with me, wtf) and Russia, UK, Africa, the Middle East, South East Asia and parts of China. I was still able to start invading islands in the Pacific and countering annoying US and UK seaborne invasions in Africa and invading Iceland all the while keeping goods and military supplies in the green and getting masses of money each turn. A good thing to do when invading is make all captured cities primarily produce goods and have you big cities mainly doing military supplies.
I tore a path screaming through wind and blood, I will it all, burning deep, in my, skull
Ok, I know this is resurrecting a dead thread but I have a question that relates to this. Playing as Canada, I always run into the situation where my cities refuse to expand anymore. Normally when I'm around a national total of 224 IPUs. Is this the result of my low population? If so, what is the best way to get around this? Thanks
- lord_leclerc
- MHII, MH
- location: Unknown
- joined: Jun 23, 2010
- posts: 249
lord_leclerc said
Ok, I know this is resurrecting a dead thread but I have a question that relates to this. Playing as Canada, I always run into the situation where my cities refuse to expand anymore. Normally when I'm around a national total of 224 IPUs. Is this the result of my low population? If so, what is the best way to get around this? Thanks
No MPU=No IPU
only way to get around it is to be + on food ,build nothing and wait
Semper Necare
Semper Caede
Semper Mors
Semper Fidelis
Milite Semper
lord_leclerc said
Ok, I know this is resurrecting a dead thread but I have a question that relates to this. Playing as Canada, I always run into the situation where my cities refuse to expand anymore. Normally when I'm around a national total of 224 IPUs. Is this the result of my low population? If so, what is the best way to get around this? Thanks
That means you've run out of MPU (Manpower Units). You need to either disband industry, wait for your MPU's to rise (needs you to be + in food) or conquer more regions. There is no way around it.
TehBoss said
lord_leclerc said
Ok, I know this is resurrecting a dead thread but I have a question that relates to this. Playing as Canada, I always run into the situation where my cities refuse to expand anymore. Normally when I'm around a national total of 224 IPUs. Is this the result of my low population? If so, what is the best way to get around this? Thanks
That means you've run out of MPU (Manpower Units). You need to either disband industry, wait for your MPU's to rise (needs you to be + in food) or conquer more regions. There is no way around it.
or to get you to give him useless american regions:D
Semper Necare
Semper Caede
Semper Mors
Semper Fidelis
Milite Semper
Alright thanks for the feedback. I figured it was a population thing. I guess I need to add more population in the editor for that scenario then. lol
@Crazydude, I was asking about the original.
- lord_leclerc
- MHII, MH
- location: Unknown
- joined: Jun 23, 2010
- posts: 249
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