said on Apr 14, 2012 at 10:14 AM

Updated 8/24/12
Game: v1.27.31176.160
Launcher: v.1.27.31179.205

- Added updates to installer for Mac OSX
- Added updates to Sandstone
- Several small fixes to launcher
- Included all Sandstone Platform updates

- Added Wrought Iron (from metals) and Petroleum (from oil) to round out single resource wealth generators for all languages
- Added Hours to Turn Timer
- Added prerequisite to Chemical Plant
- updated Completed & Initial Research projects so all nations have at least "Factory System", for each scenario
- allow puppets to do access treaties
- changed Factory Output counts produced to be incremented by the number produced each turn instead of just 1
- Added 'Exit to Main Menu' option

- Updated the new nation flag naming convention to match the game convention
- Fixed errors to support mods created prior to Wrought Iron and petroleum being added.
- Fixed issue where a country can be made a puppet of itself
- Made colonies assigned to nations delete when a nation is deleted
- Made ships leave port if changing City location
- Made camera focus on city if selecting a navy in that city
- Fixed issue with not being able to add members to an alliance
- Fixed issue where ideologies were not appearing on newly created NationTemplates
- Changed Editor Flag & Decal default string name creation to conform with current game style.

Bug Fixes
- General big fixes and polish.
- Fixed designation error. Game now removes any enemy designations that puppets had for nations in their alliance. Resolves bug seen with Manchuria trying to take back its regions from USSR after Japan and USSR became allies. This was causing a repeated error every turn after for Manchuria when they tried to move their army into USSR controlled regions.
- Added in missing text for Territorial Transfer

Updated 6/15/12
Launcher Version: 29521.5
Game Version: 1.27.29456.142

  • Updates to engine and Sandstone platform
  • Cleaned up and removed unused code
  • added check to CMLODPADeclareWar to prevent puppets from declaring war
  • added check to suppress the order if it's from a puppet and they would have to declare war to move
  • removed some redundant checks from javascript for puppet status (since canDeclareWar now returns false for puppets)
  • (editor) Fixed issue where a deleted nation's puppets would be puppets to no-one
  • (editor) Added ideology chooser for nation templates -adjusted some colors in panels
  • fixed bug with 'grant access' not removing tickets
  • added check for land units to 'pick up stranded' ferry logic
  • changed military AI ticketed group logic to:
  • Check every turn and not just on the turn when access was revoked
  • Mark ticketed groups which can't path to an area with access as stranded
  • changed ferry goal to consider picking up unit groups marked as stranded

Updated 5/29/12
Launcher: 1.27.29089.4
Game version: 1.27.29088.137

- Fixed error that allowed Light carriers to be built without proper research prerequisites completed
- Fixed issue with selecting puppet nation from subordinate panel
- Removed old data no longer used
- Fixed bug that prevented allies from joining a battle in some cases

- Fixed bug that prevented cities from being removed from list when deleted
- Fixed bug where units or groups could be deleted before previous changes were applied, which caused numerous problems
- Fixed bug where colony mapview would display deleted colonies
- Removed character restriction for Ethnicity display names
- Added unit terrain modifiers to Terrain Templates
- Removed ability to set regions to Polar or Ocean terrain
- Removed ability to use region paint on Polar or Sea Regions
- Added ability to place ships in port, or remove ships in ports at preset

Updated 5/1812
Launcher: 1.27.28823.2
Game version: 1.27.28815.135

- Branched launcher to allow for separate launcher and game updates

- Added Tooltips to Production Research Building 2D icons
- Added merge option to right-click menu for units on map
- Increased height of unit panel to improve merge/split usability
- Fixed bug that could spam puppet states when player creates one
- Fixed diplomatic options when contacting ally's puppet to fully align

- Added ability to set alliance leader
- Fixed bug that prevented nations from being deleted
- Game automatically assigns Capital City if none is selected

Updated 5/9/12
Launcher: 1.27.28681.136
Game version: 1.27.28678.133

- Fixed launcher issue that prevented loading saved games.

- Added a check that will auto assign a capital to a nation if none has been selected
- Fixed issue with new nation Money not showing up
- Fixed issue with paint being able to paint null values
- Made it so a nations data can not be edited without having owned cities
- Removed "African" from the list for Architecture Type - the UI doesn't support it

Updated 5/08/12
Launcher Version: 1.27.28623.135
Game Version: 1.27.28622.131

Bug Fixes:
- Fixed Bug that prevented allies from using Suez Canal
- (Editor) Fixed bug that prevented mods from working if alliance is created with no members
- Fixed XP-specific update error
- Fixed crashes in Lobby when backing out to main menu or switching to Editor

- Altered oil requirements for units to improve game balance
- Revised costs of building and maintaining IPU producing buildings to improve game balance
- Add FrenchCanadian to Quebec NationalityTemplate
- Removed research prerequisite for University so nations can't get stuck unable to research

- Added Religion, Culture, Ethnicities, HistoricNations, and Colonies to Region Paint
- Added ability to alter model sets to NationTemplates
- Added ability to create EthnicityTemplates
- Added ability to remove Resource Producers from regions
- Added ability to set starting Treasury Amount
- Added ability to set starting UnemployedMPUs in regions

Updated 4/23/12
Launcher Version: 1.27.28244.128
Game Version: 1.27.28237.128

- Major update to the core game engine - mostly under the hood stuff
- Fixed bug that caused occasional crash when updating
- Fixed issue with animations
- Optimized notification handling
- Fixed bug that could cause a large number of duplicate damaged/destroyed notifications

- Swapped Nigerian & Nigerien flags

- Fixed bug that prevented AI from playing Nations using newly created NationTemplates
- Fixed issue with newly created NationTemplates that could cause crashes during gameplay
- Added ability to edit culture, religion, and ethnicities in NationTemplate
- Added ability to edit TerrainTemplates
- Added ability to set Unit Branch and Capabilities in UnitTemplates

Producer, Making History

MiniMussolini's Last Days of Peace: Turkey